Metal Gear Solid 4 – Weapons – Part 1

Metal Gear Solid 4 is the top-selling PlayStation 3 game from Konami, including Solid Snake. While the game is tied in with sneaking and covertness, since you’re primarily going through disaster areas, you could want to utilize one of the 70 accessible weapons that have made it into the game. A considerable lot of these weapons can likewise be tweaked, adding degrees, silencers, electric lamps, and more onto them. Having so many weapons in the game can get confounding, so it’s useful that you can visit Drebin’s shop whenever (whenever you’ve met him) to purchase new weapons and ammunition. I won’t be taking a gander at all of the Metal Gear Solid 4 weapons, yet the features.

We should initially examine the Handguns:

MK. 23 a.k.a SOCOM

Anybody that is played Metal Gear Solid 1 will 45 long colt ammo for sale  this weapon as Snake’s essential gun. Created for the U.S. Exceptional Operations Command, it has a 45 type barrel, and accompanies laser pointing and an extraordinarily evolved silencer. The firearm is truly outstanding in its group, because of the enormous magazine limit contrasted with its size.


This is my undisputed top choice gun, as I like to play a covertness game, and of all the Metal Gear Solid 4 weapons, this possesses all the necessary qualities impeccably. It is totally soundless, as it utilizes an exceptional kind of soundless ammunition, dispensing with the requirement for a silencer. While every magazine can convey 6 adjusts, that is all that anyone could need to bring down a couple of warriors at short proximity, undetected.

The Race Gun

This firearm is a piece unique, and must be obtained subsequent to finishing the game. What is needs power, it makes up in the way that it can fire quickly. Additionally the no one but firearm can skip slugs off of walls, ala Revolver Ocelot in the main Metal Gear Solid. Tragically there are no changes conceivable, yet it’s still loads of amusing to utilize.

Then, we should investigate the Submachine Guns:

The Patriot

The Patriot is the weapon of The Boss in MGS3, and is a remarkable firearm. It is the weapon of an expert, and requires no reloading by any means during battle. While taking a gander at it from the front, the magazine frames the state of a limitlessness image, which is a smart idea.


The P90 is a specific weapon that furnishes you with great portability during battle, because of its shape. Best utilized at short proximity, it can bring down huge groups in seconds thanks to its great pace of fire. This can be tracked down all around the principal level, as it’s conveyed by the FROG officers.

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